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<script module>
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Conclusion

In the preceding exercises, we used runes to add reactivity inside components. But we can also use runes outside components, for example to share some global state.

The <Counter> components in this exercise are all importing the counter object from shared.js. But it’s a normal object, and as such nothing happens when you click the buttons. Wrap the object in $state(...):

shared
export const counter = $state({
	count: 0
});

This causes an error, because you can’t use runes in normal .js files, only .svelte.js files. Let’s fix that — rename the file to shared.svelte.js.

Then, update the import declaration in Counter.svelte:

Counter
<script>
	import { counter } from './shared.svelte.js';
</script>
<script lang="ts">
	import { counter } from './shared.svelte.js';
</script>

Now, when you click any button, all three update simultaneously.

You cannot export a $state declaration from a module if the declaration is reassigned (rather than just mutated), because the importers would have no way to know about it.

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<script>
	import Counter from './Counter.svelte';
</script>
 
<Counter />
<Counter />
<Counter />